This was an actually large project I worked on. A space-themed RTS focused on a single player campaign, but filled with several distinct personalities who acted both as villains and as moral standards for the player to find his own way of conquering the galaxy.
I worked both as a concept artist/illustrator as an UI/UX artist, bringing together all UI assets, both visually and into the engine itself (Unity).
You may find videos from the early gameplay of this project on the following links:
Early Gameplay